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Big Dig Arena | Hypercasual Game Art

Game art for mobile hypercasual project "Big Dig Arena: Fight & Survive".
I worked on modeling and animating characters, building levels and creating the icon and banner.
Also, together with a colleague, we created the UI.

Characters pack preview in Blender

Characters pack preview in Blender

Characters pack preview in Blender (with topology)

Characters pack preview in Blender (with topology)

Weapons pack preview in Blender

Weapons pack preview in Blender

Animation demo in mockup scene in Unity

Biome islands in Blender for UI

Biome islands in Blender for UI

Biome islands in Blender for UI

Biome islands in Blender for UI

Some gameplay screenshots & UI layout demo in Unity

Some gameplay screenshots & UI layout demo in Unity

Icon for store

Icon for store

Banner for store

Banner for store